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iOS App Development Cost vs Android: 2026 Price Guide

Updated 11 min read
iOS vs Android app development cost guide 2026 cover showing a $99 yearly Apple developer fee, a $25 one-time Google Play fee, a $130 US mobile developer rate and a worked mid-size app budget
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iOS app development cost in 2026 usually starts around $20,000 for a basic native iPhone app built by an agency. A complex product can pass $160,000. Android app development cost sits in the same range. An Android build often needs a little more testing time. On UpBusiness, only one company on our iOS listing names iOS app development on its profile. None on our Android listing names Android work yet.

So which platform is cheaper? The honest answer: the gap between iOS and Android is small next to the gap between a simple app and a complex one. The same is true of a US team versus an offshore team. This guide shows where the two platforms really differ in cost and what the app stores charge. It also covers what developers cost per hour and what it costs to build one app for one platform or for both.

Key takeaways

  • Published agency guides put a basic native app at $20,000 to $45,000 per platform and a complex one at $90,000 to $170,000 or more. iOS and Android sit in the same bands.
  • Android often costs a little more to build and test, because it runs on far more phone models. iOS developers often charge more per hour. In our worked example the net difference was about 6%.
  • Store fees are small: Apple charges $99 a year and Google Play charges $25 once. Commission on sales is usually 15% for small developers on both stores.
  • In our worked example, a mid-size app costs about $54,600 on iOS only, $58,100 on Android only and $84,700 for both native apps, at a $35 hourly offshore rate.
  • Adding the second platform raised the cost by about 55%, not 100%. Design, backend and project management are shared.

How Much Does iOS App Development Cost in 2026?

Two widely read agency guides put the starting point for a native iPhone app at $10,000 to $20,000. They put the top end past $120,000. One agency guide puts a basic native iOS or Android app at $20,000 to $45,000 per platform. It puts a medium app at $45,000 to $95,000 and a complex one at $90,000 to $170,000 or more[1]. Another gives $10,000 to $120,000 or more for iOS mobile apps[2].

These ranges are wide because they mix very different scopes. They also come from agencies with US or mixed teams. Offshore partner companies often quote below them for the same scope. So the most useful number is not a single price. It is the cost of your own feature list, priced in hours.

App typeTypical scopeiOS planning rangeAndroid planning range
BasicLogin, profiles, content screens, push notifications, simple API$20,000 to $45,000$20,000 to $45,000
MediumPayments, subscriptions, maps, chat, admin dashboard$45,000 to $90,000$45,000 to $95,000
ComplexReal-time features, hardware access, AI features, enterprise security$90,000 to $160,000+$90,000 to $170,000+

Planning ranges as published in an October 2026 agency comparison[1]. Treat them as US and mixed-team prices. Our worked example later in this guide shows how the same scope prices at an offshore rate.

How Much Does Android App Development Cost Compared With iOS?

Android app development cost is close to iOS for the same features. Where a difference shows up, Android is usually a little more costly to build. There are three reasons, and all come back to testing:

  • More devices. Android runs on phones and tablets from many makers, with different screen sizes, chips and custom looks. A team has to decide which devices it supports and then test on them.
  • More OS versions in use. Android users update more slowly than iPhone users. So an Android app usually supports more system versions. Each extra version adds tests.
  • Manufacturer quirks. Battery savers, background limits and camera behaviour can differ by brand. That adds bug-fixing time that rarely comes up on iOS.

iOS has its own costs. iOS developers often charge more per hour. App Store review can send a build back for changes. And Apple raises its minimum Xcode and SDK version each spring. Since April 28, 2026, every upload to App Store Connect must be built with Xcode 26 and an iOS 26 SDK or later[3]. Google sets a similar rule each August. New apps and updates must now target Android 16 (API level 36)[4].

For most business apps, Android needs a few more build and testing hours. Lower Android developer rates make up part of that. The gap is rarely big enough to pick a platform on cost alone.

Why Do iOS and Android Development Costs Differ?

Here are the specific line items that move when you change platform, and the ones that don't.

Cost itemiOSAndroidWhich costs more
Programming language and toolsSwift, SwiftUI, Xcode (needs a Mac)Kotlin, Jetpack Compose, Android StudioSimilar; iOS rates often higher
Device testingA few iPhone and iPad familiesMany brands, screen sizes and OS versionsAndroid
Store reviewManual review, can reject buildsMostly automated review, fasteriOS, slightly
Yearly platform updatesNew Xcode and SDK minimum each springNew target API level each AugustSimilar
Developer account$99 a year$25 onceiOS
DesignApple Human Interface GuidelinesMaterial DesignSimilar
Backend, APIs and admin panelSharedSharedSame for both

Look at the last row. In our worked example below, design, backend and project management make up a third of the two-app budget. They cost the same whichever platform you start with. They are also built once, which is why a second platform rarely costs as much as the first.

US hourly ceiling rates for mobile app roles from GSA contract data in October 2026: UX designer $140, mobile developer $130, iOS developer $101 from a small sample, quality assurance analyst $89 and Android developer $83

What Do iOS and Android Developers Cost Per Hour?

For a US benchmark you can check, we pulled top (ceiling) rates from the US government's GSA CALC database in October 2026[5]. These are the highest hourly rates agreed with federal buyers. Business quotes in the US often land near or below them.

RoleGSA median ceiling rateSample
Mobile developer and mobile application developer$130 an hour51 rates from 29 contractors
UX designer$140 an hour298 rates from 144 contractors
iOS developer (title includes iOS)$101 an hour4 rates, too few to rely on
Android developer (title includes Android)$83 an hour10 rates from 7 contractors
Quality assurance analyst$89 an hour500 rates from 242 contractors

The samples for each platform are small. So use the combined mobile developer median of about $130 as the US planning rate. Offshore partner companies in India and Eastern Europe usually quote well below it. Our worked example uses $35 an hour as a sample offshore rate. It is not a quote from any company.

Offshore iOS app development costs less mainly because of these hourly rates. The work is the same: the same Swift code, the same App Store rules and the same testing. What changes is how you manage time zones, calls and quality. Our guide to dedicated developers vs project-based teams covers this in detail.

Which Features Cost More on One Platform?

Feature lists are where the two platforms drift apart. Many features cost about the same on both. A few are clearly cheaper or dearer on one side. Ask your partner company to flag these early. They're easy to miss in a first estimate.

FeatureExtra work on iOSExtra work on Android
In-app paymentsApple Pay and StoreKit setup, App Store review of purchase flowsGoogle Play Billing and Google Pay setup
Home screen widgetsWidgetKit, limited interactionApp widgets, more layouts to test across launchers
Background tasks and alarmsStrict system limits, careful design neededManufacturer battery savers can stop tasks, extra testing
Tablets and large screensiPad layouts if you support iPadTablets and foldables if you support them
WearablesSeparate watchOS app if neededSeparate Wear OS app if needed
Camera and BluetoothConsistent hardware, fewer variantsBehaviour can differ by device, more testing
Privacy disclosuresPrivacy nutrition labels and required reason APIsData safety form in Play Console

Two of these deserve a decision before any quote. The first is tablet support. Supporting iPad or Android tablets properly means extra layouts, design and testing. Leave it out of version one unless your users need it. The second is background work. Apps that track location, sync large files or send time-critical reminders need more engineering on both platforms. On Android that work has to be tested on several brands, because battery settings differ by maker.

Payments are the other common surprise. If your app sells digital content or subscriptions inside the app, both stores require their own billing systems. Each has its own setup and review steps. If it sells physical goods or real-world services, a normal payment gateway works on both platforms. No store commission applies to those sales.

What Do the App Store and Google Play Charge?

Store fees are a small part of the budget. But they differ between the two platforms, and they never go away.

FeeApple App StoreGoogle Play
Developer account$99 a year; $299 a year for the Enterprise Program[6]$25 one-time registration fee[7]
Commission on sales, small developers15% for developers in the Small Business Program, which covers those earning under $1 million a year[8]15% on the first $1 million of yearly earnings for developers in the 15% tier[9]
Commission above $1 million30% standard rate30% on earnings above $1 million
Auto-renewing subscriptionsCovered by the same 15% Small Business Program rate for qualifying developers15% regardless of earnings

Google is rolling out new fees region by region. Both companies have also changed their rules in some countries after court and government rulings. If your app sells digital goods, check the current terms for each market you launch in. Free apps and apps that sell physical goods or services pay no commission at all on those sales.

Which Platform Should You Build First?

If you can only afford one native app at launch, let your users decide, not the build price. StatCounter's September 2026 data shows how differently the two platforms split by market[10].

MarketAndroid shareiOS share
Worldwide69.2%30.8%
United States[11]46.4%53.6%
India[12]93.9%6.1%

A consumer app for the US can reasonably start on iOS. One for India, Southeast Asia or Latin America usually starts on Android. A B2B app for a known set of customers should follow the phones those customers already carry. Your own website analytics often show this. If the answer is "both, from day one", the next question is native or cross-platform.

Native Apps for Both Platforms or Cross-Platform?

Building two native apps means two sets of code, two sets of developers and two rounds of testing. A cross-platform framework such as Flutter or React Native lets one codebase serve both platforms for most screens. The second platform then costs less to add. Native still wins for apps that lean hard on the phone's hardware, on features unique to one platform, or on top speed.

We cover that decision, with prices, in our Flutter app development cost guide, including how Flutter compares with native and React Native. This guide stays with native builds. That's where the iOS vs Android cost question really applies.

Worked example of a mid-size booking app at a $35 hourly offshore rate: $54,600 for iOS only, $58,100 for Android only and $84,700 for both native apps

A Worked Example: One App, One or Two Platforms

To make the comparison concrete, here is a mid-size booking app with accounts, search, payments, push notifications and an admin panel. The hours below are sample planning figures. Your own partner company's estimate will differ.

WorkSharediOSAndroid
UX and UI design160 hours
Backend, APIs and admin panel480 hours
Project management160 hours
Native app build640 hours680 hours
Testing and store release120 hours180 hours
Total hours800760860

Android gets 40 more build hours and 60 more testing hours here, for a wider device list. Now price the three options:

OptionHoursAt $35 an hour (offshore example)At $130 an hour (US GSA median)
iOS only1,560$54,600$202,800
Android only1,660$58,100$215,800
Both native apps2,420$84,700$314,600

Three things stand out. Android only costs about 6% more than iOS only. Adding the second native app adds $30,100 at the offshore rate. That is about 55% more, not double, because the 800 shared hours are paid once. And the choice of team location moves the total far more than the choice of platform. Store fees ($99 a year for Apple, $25 once for Google) barely register.

Ongoing upkeep comes on top of the build, every year, for each platform you ship. Ask for it as a separate line in the quote.

What iOS and Android Partner Companies on UpBusiness Charge

Our iOS app development listing shows 8 companies as of October 2026. Only one of them names iOS app development as a service on its profile. Here is what it reports:

Partner companyCityTeam sizeAverage project sizeTrustScoreShare of work in iOS
Capsquery Private LimitedKolkata1-10$1,00075.025%

The $1,000 figure is an average across all of its projects, not a minimum price. One company is too small a sample for a market median, so use the worked example above to set your budget.

Our Android app development listing shows 7 companies with broader software and app work. None of them names Android app development on its profile yet. So we have no Android price data from these companies to share. Before you hire any company, ask for two or three native Android apps it has shipped.

How does that compare with the published ranges? Here's the side by side:

BenchmarkBasic appTypical figureWhat it reflects
Published agency guides$20,000 to $45,000 per platform$45,000 to $95,000 for a medium appUS and mixed teams, full native builds
Our worked example, offshore$54,600 iOS only, $84,700 bothMid-size app at $35 an hour
UpBusiness iOS partner company$1,000 average project sizeOne offshore team; the average covers small jobs and full apps

The partner figure is far lower than a full new build for two reasons. Average project size includes smaller jobs, such as new features, redesigns and app updates. The company also prices at offshore rates. A full native app at medium complexity will still sit well above $1,000. Use the listings to shortlist, then compare written estimates for your own scope.

How to Get Comparable iOS and Android Quotes

Quotes for the same app can differ by three or four times. Often the gap comes from what each quote leaves out. Before you compare numbers, ask every partner company to price the same things:

  1. Platforms and versions. iOS only, Android only or both, plus the oldest OS version and the device list each platform will support.
  2. Native or cross-platform. If one company quotes native and another quotes Flutter, you're comparing two different products.
  3. Backend included or not. A low app quote often assumes you already have the APIs and admin panel.
  4. Hours by role and platform. List iOS, Android, backend, design, testing and project management hours separately. Then you can see where each platform's money goes.
  5. Store release work. Developer account setup, App Store and Google Play listings, privacy forms and handling a rejected review.
  6. Warranty and upkeep. A fixed bug-fix period after launch, then a separate yearly figure for each platform.
  7. Code and account ownership. Source code, signing keys and both store accounts should be in your company's name.

Our guides to comparing software development proposals and software development contracts go further on both points. If you're testing an idea before a full build, the MVP development cost guide shows how to keep version one small. For the overall cost of building and hiring for apps in India, see our mobile app development cost guide.

When your scope is ready, you can post your project brief and get matched with partner companies that build iOS and Android apps.

Anuj Pandey
About the Author
CTO & Co-founder, UpBusiness

Anuj Pandey is the CTO and Co-Founder of UpBusiness, a B2B platform that helps businesses worldwide discover and hire verified service providers across AI, software development, digital marketing, and other business services. He leads the … See full profile

Frequently Asked Questions

iOS app development usually costs $20,000 to $45,000 for a basic native app, $45,000 to $90,000 for a medium app and $90,000 or more for a complex one, based on published agency ranges. Offshore teams often quote less. In our worked example, a mid-size iOS app took 1,560 hours, or $54,600 at a $35 hourly rate.
Usually not by much. Android often needs slightly more build and testing time because it runs on many more device models and OS versions. iOS developers often charge more per hour. In our worked example the net difference was about 6%. In our worked example, the Android-only build cost about 6% more than the iOS-only build. Team location changes the price far more than the platform.
Two native apps usually cost about 1.5 to 1.7 times one platform, not double, because design, backend and project management are shared. In our worked example, iOS only cost $54,600, and both native apps cost $84,700 at a $35 hourly rate. A cross-platform framework such as Flutter can lower the cost of the second platform further for many apps.
In the US, GSA contract data from October 2026 shows a median ceiling rate of about $130 an hour for mobile developers, from 51 rates. The sample for titles that name iOS is only 4 rates, with a median of $101. Offshore partner companies usually quote much less. Our worked example uses $35 an hour as an illustrative offshore rate.
Our UpBusiness Android listing shows 7 companies, but none names Android app development on its profile yet. So we have no partner price data for Android work. Use our worked example instead. A full medium-complexity native Android app came to about $58,100 at a $35 hourly offshore rate, the kind of rate many Indian teams bill. Ask any company for two or three Android apps it has shipped.
Apple charges $99 a year for the Apple Developer Program, or $299 a year for the Enterprise Program. Google Play charges a one-time $25 registration fee. On sales of digital goods, both stores charge 15% to developers earning under $1 million a year who qualify for their reduced tier, and 30% above that threshold.
Android runs on phones and tablets from many manufacturers, with different screens, chipsets and system skins, and users update their OS more slowly. A team must choose a device list and test across it. iOS runs on a few Apple device families. Its testing matrix is smaller. In our example, Android testing took 180 hours against 120 for iOS.
Build first for the platform your users carry. StatCounter's September 2026 data shows iOS at 53.6% of mobile users in the US, Android at 93.9% in India and Android at 69.2% worldwide. A US consumer app often starts on iOS, while apps for India or Southeast Asia usually start on Android. B2B apps should follow their known customers.
Offshore iOS app development costs less because of lower hourly rates, not different work. The Swift code, App Store rules and testing are the same. US mobile developers have a GSA median ceiling rate of about $130 an hour, while offshore teams often quote a fraction of that. The trade-offs are time zones, communication and the need for clear written scope.
Shortlist companies that have shipped apps on your target platform, then send each the same written brief. Ask for hours by role and platform, the device and OS versions covered, whether the backend is included, store release work and a yearly upkeep figure. Make sure the source code, signing keys and store accounts end up in your company's name.
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Anuj Pandey

Anuj Pandey

CTO & Co-founder, UpBusiness

Anuj Pandey is the CTO and Co-Founder of UpBusiness, a B2B platform that helps businesses worldwide discover and hire verified service providers across AI, software development, digital marketing, and other business services. He leads the technology behind the platform and writes practical, easy-to-understand guides on service costs, hiring, and choosing the right business partner. His goal is to help businesses make informed decisions and connect with the right companies, wherever they are in the world.

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